Electronic Arts - Wikipedia. Electronic Arts Inc. Founded and incorporated on May 2. Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. As of 2. 01. 4, Electronic Arts was the world's fourth- largest gaming company by revenue after Tencent, Sony and Microsoft. Other EA labels produce established franchises such as Battlefield, Need for Speed, The Sims, Medal of Honor, Command & Conquer, as well as newer franchises such as Crysis, Dead Space, Mass Effect, Dragon Age, Army of Two, Titanfall and Star Wars: Knights of the Old Republic, produced in partnership with Lucas. Arts. EA later grew via acquisition of several successful developers. By the early 2. 00. EA had become one of the world's largest third- party publishers. ![]() Liberty University will stop at nothing, it seems, to raise the profile of its football program. Last fall, it hired disgraced former Baylor athletic director Ian. GameStop: Buy EA Sports UFC 2, EA Sports, Xbox One, Find release dates, customer reviews, previews and screenshots. Your favorite Xbox apps will find their home on Xbox One. Find the apps you want instantly, and pin favorites to your home screen. The latest game reviews and news for Xbox One, PS4, Nintendo, PC Platforms. Daily Star tech also feature articles on Xbox and Playstation consoles. Product Details: EA SPORTS UFC® 2 innovates with stunning character likeness and animation, adds an all new Knockout Physics System and authentic gameplay features. Suitable for the Xbox One. This game is classified as certificate 16. It contains content unsuitable for persons under 16 years old. It is illegal to supply it to. Is EA Access Worth Buying? So is EA Access a good deal? Should Xbox One owners rush to their console to pick up a subscription to play Electronic Arts’ selection of. ![]() On May 4, 2. 01. 1, EA reported $3. March 2. 01. 1, and on January 1. EA announced that it had exceeded $1 billion in digital revenue during the previous calendar year. In July 2. 01. 1, EA announced that it had acquired Pop. Cap Games, the company behind hits such as Plants vs. Zombies and Bejeweled. ![]() FIFA 17 TOTW 32 Update for FUT Ultimate Team is now LIVE with a new Lionel Messi Hero card FIFA 17 TOTW 32 REVEALED: FIFA 17 developer EA Sports has just. ![]() Valentine encouraged Hawkins to leave Apple Inc., in which Hawkins served as Director of Product Marketing, and allowed Hawkins use of Sequoia Capital's spare office space to start the company. On May 2. 8, 1. 98. Trip Hawkins incorporated and established the company with a personal investment of an estimated US$2. The company was not named Amazin' Software, but instead Electronic Arts. Seven months later in December 1. Hawkins secured US$2 million of venture capital from Sequoia Capital, Kleiner Perkins Caufield & Byers, and Sevin Rosen Funds. With aid from his first employee (with whom he worked in marketing at Apple), Rich Melmon, the original plan was written, mostly by Hawkins, on an Apple II in Sequoia Capital's office in August 1. During that time, Hawkins also employed two of his former staff from Apple, Dave Evans and Pat Marriott, as producers, and a Stanford MBA classmate, Jeff Burton from Atari for international business development. The business plan was again refined in September and reissued on October 8, 1. By November, employee headcount rose to 1. Tim Mott, Bing Gordon, David Maynard, and Steve Hayes. Headcount rose rapidly in 1. Don Daglow, Richard Hilleman, Stewart Bonn, David Gardner, and Nancy Fong. He recruited his original employees from Apple, Atari, Xerox PARC, and Visi. Corp, and got Steve Wozniak to agree to sit on the board of directors. Combined with the fact that Hawkins was pioneering new game brands, this made sales growth more challenging. Retailers wanted to buy known brands from existing distribution partners. After more flyers were handed out, former CEO Larry Probst arrived as VP of Sales in late 1. US$1. 8 million in its third full year. Up until that point publishing of Electronic Arts Games, and the conversion of many of their games to compact cassette versions in Europe was handled by Ariolasoft. Most of the early employees of the company disliked the Amazin' Software name that Hawkins had originally chosen when he incorporated the company. Hence, the latest version of the business plan had suggested the name . However, Hawkins and Melmon knew the founders of Software Arts, the creators of Visi. Calc, and thought their permission should be obtained. Dan Bricklin did not want the name used because it sounded too similar (perhaps . However, the name concept was liked by all the attendees. Hawkins had also recently read a best- selling book about the film studio, United Artists, and liked the reputation that the company had created. Early advisers Andy Berlin, Jeff Goodby, and Rich Silverstein (who would soon form their own ad agency Goodby, Silverstein & Partners) were also fans of that approach, and the discussion was led by Hawkins and Berlin. Hawkins said everyone had a vote but they would lose it if they went to sleep. Other candidates included Gordon's suggestion of . This statement from Hayes immediately tilted sentiment towards Electronic Arts and the name was unanimously endorsed. This characterization was even further reinforced with EA's packaging of most of their games in the . Their first such ad, accompanied by the slogan . Commodore had given EA development tools and prototype machines before Amiga's actual launch. For Amiga EA published some notable non- game titles. A drawing program Deluxe Paint (1. Amiga platform. Some of them, most notably Deluxe Paint, were ported to other platforms. For Macintosh EA released a black & white animation tool called Studio/1, and a series of Paint titles called Studio/8 and Studio/3. In 1. 98. 8 EA published a flight simulator game exclusively for Amiga, F/A- 1. Interceptor, which received attention due to its vector graphics that were notable for 1. Another significant Amiga release (also initially available for Atari ST, later converted for numerous other platforms) was Populous (1. Bullfrog Productions. It was a pioneering and influential title in the genre that was later called . On February 1, 2. Electronic Arts announced that it would cut worldwide staff by 5 percent. On April 1. 1, 2. EA announced a similar, 6- year licensing deal with the Collegiate Licensing Company (CLC) for exclusive rights to college football content. EA was the first publisher to release yearly updates of its sports franchises—Madden, FIFA, NHL, NBA Live, Tiger Woods, etc.—with updated player rosters and small graphical and gameplay tweaks. In the beginning, Nokia customers were able to download seven EA titles (Tetris, Tetris Mania, The Sims 2, Doom, FIFA 0. Tiger Woods PGA Tour 0. FIFA Street 2) on the holiday season in 2. Rick Simonson is the executive vice president and director of Nokia and starting from 2. John Riccitiello and are partners. His handpicked successor is John Riccitiello, who had worked at EA for several years previously, departed for a while, and then returned. In June 2. 00. 7, new CEO John Riccitiello announced that EA would reorganize itself into four labels, each with responsibility for its own product development and publishing (the city- state model). The goal of the reorganization was to empower the labels to operate more autonomously, streamline decision- making, increase creativity and quality, and get games into the market faster. In 2. 00. 8, at the DICE Summit, Riccitiello called the earlier approach of . Riccitiello said that the city- state model allows independent developers to remain autonomous to a large extent, and cited Maxis and Bio. Ware as examples of studios thriving under the new structure. EA has released Battlefield 2. Command & Conquer: Tiberium Wars, Crysis, Harry Potter and the Order of the Phoenix, Madden NFL 0. Need for Speed: Carbon and Spore for the Mac. All of the new games have been developed for the Macintosh using Cider, a technology developed by Trans. Gaming that enables Intel- based Macs to run Windows games inside a translation layer running on Mac OS X. They are not playable on Power. PC- based Macs. A week later they then purchased VG Holding Corp, the parent company of Bio. Ware and Pandemic Studios. It was revealed in February 2. Electronic Arts had made a takeover bid for rival game company Take- Two Interactive. After its initial offer of US$2. Take- Two board, EA revised it to US$2. The company will become EA Mobile Korea. EA made this statement about the merger: . With the retirement and departure of Kathy Vrabeck, EA is reorganizing to integrate casual games—development and marketing—into other divisions of our business. We are merging our Casual Studios, Hasbro partnership, and Casual marketing organization with The Sims Label to be a new Sims and Casual Label, where there is a deep compatibility in the product design, marketing and demographics. Those businesses remain growth priorities for EA and deserve strong support in a group that will compliment their objectives. It also closed 1. Riccitiello, in a conference call with reporters, stated that their poor performance in the fourth quarter was not due entirely to the poor economy, but also to the fact that they did not release any blockbuster titles in the quarter. In the quarter ending December 3. US$6. 41 million. As of early May 2. EA Redwood Shores was known as Visceral Games. The move will actually place Mythic under control of Bio. Ware as Ray Muzyka and Greg Zeschuk will be in direct control of the new entity. These layoffs also led to the complete shutdown of Pandemic Studios. It is not to be confused with Chilango. In October 2. 01. EA announced the acquisition of UK based i. Phone and i. Pad games publisher Chillingo for US$2. Chillingo published the popular Angry Birds for i. OS and Cut the Rope for all platforms, but the deal did not include those properties. Larry Probst was also appointed executive chairman on the same day. EA's subsidiaries including Bio. Ware, DICE, Visceral Games, Motive Studios, Capital Games and external developer Respawn Entertainment, were responsible in creating new video games set in the Star Wars universe. It is headed by Peter Moore. The new department specializes in creating new projects for virtual reality platforms, and . The new department is located in Stockholm and Vancouver. Many have attributed former CEO John Riccitiello's success in leading EA to his passion as a gamer. In addition to traditional packaged- goods games, EA Games also develops massively multiplayer online role- playing games. The label is headquartered at EA's campus in Redwood Shores. Maxis' original studio in Emeryville was closed in March 2. The studio now sits under the leadership of the SVP of EA Mobile. Founded in 2. 00. PC games for EA's new Play. Free series. Ghost Games in Gothenburg, Sweden, England, UK and Bucharest, Romania, founded as EA Gothenburg in 2. Motive Studios in Montreal, Quebec, Canada started in 2. Pop. Cap Games in Seattle, Washington acquired in 2. The Sims Studio in Redwood City, California founded in 2. Xbox Live Gold membership not required. App provider- specific subscriptions and/or additional requirements may apply for some apps. Available apps vary by country, and between Xbox 3. Xbox One. Available apps and features vary by country. Not all apps will be available at launch. Additional subscriptions or requirements apply for some features (such as Amazon Video, Crackle, Hulu Plus, Skype, Xbox Music, Fox Now, FX Now on Xbox One, CW, Muzu. TV, Target Ticket, TED, Redbox Instant, Twitch and Vudu, Univision Deportes, Internet Explorer, Machinima, and You. Tube). Kinect functionality and voice available with select content and varies by feature, provider and region. Xbox Video on Xbox One is streaming only. HD resolution only available with 1: 1 video calls. 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